Category:Chimera

The Chimera engine (Chimera) is the RPG engine created in–house by Kerberos Productions for use within various games under development.

Chimera consists of the full traditional RPG character stats and skill use / development. Skill development will be a combination of roughly 70% learning by doing, 30% by "leveling up".

Chimera contains a full RPG system of inventory and usage, though equipment will depend on the game.

Characters will also be able to craft items.

Skill specialization follows fairly realistic lines. A ships engineer will obviously be light on combat skills and heavy on technical skills at least to start with. Depending how you use the character, what tasks they perform and how much experience situations they get through you can shape their development within reason. The learning by doing aspect to experience will somewhat limit "My pilot has level 5 neurosurgery now and has never been in a hospital!!" syndrome.

There is an experience counter that is influenced not just by combat but by attempts at various tasks in general. Characters will have an overall level but skills will also develop in parallel with that.

Games currently utilising Chimera:


 * NorthStar
 * Fort Zombie